AI Insights · Timothy · January 2024
Top 5 Superhero Games on iOS in the Middle East in Q4 2023
Discover the performance of the top 5 superhero games on iOS in the Middle East during Q4 2023, including trends in downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 superhero games on iOS in the Middle East showcased varying performance trends in downloads, revenue, and active users. Here's a detailed look at how each game fared based on Sensor Tower data.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw notable fluctuations. Weekly revenue started at approximately $48K, dipped to around $37K in early November, and ended the quarter at about $44K. Downloads spiked mid-October with 25.5K and peaked at 38K in the first week of November, before dropping to 14.2K by the end of December. Active users increased from 100.9K to a peak of 142.8K in early November but settled at 125.9K by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. experienced a varied trend. Weekly revenue fluctuated, starting at $17.8K, dipping to $3.2K by the end of October, and peaking at $48.1K in mid-December. Downloads showed a steady pattern with a peak of 4.8K in late October, while active users increased from 4.2K to 9K in early November, before a slight decline to 7.5K by the end of December.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a mixed performance. Weekly revenue started at $10.6K, dropped to $819 in early October, and saw a peak of $13.3K by the end of October. Downloads were relatively low, peaking at 1K in early October, while active users remained stable around 4.3K throughout the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. had consistent trends. Weekly revenue remained steady around $2.5K to $3.2K throughout the quarter. Downloads peaked at 2.2K in early October, and active users saw a rise from 2.1K to 3.2K by mid-October, before stabilizing around 2.1K towards the end of December.
Lastly, MARVEL Future Fight by Netmarble Corporation showed modest performance. Weekly revenue was stable, hovering around $1K to $2.1K. Downloads peaked at 146 in late December, and active users remained steady around 7.8K, with minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.